Now
Building across firmware, data, backend, and simulation.
Computer Engineering student at the University of Waterloo.
I like projects where correctness and performance matter: binary logging for satellite firmware, real-time data tools, secure transaction flows, physics simulations, and low-level C++/Rust experiments.
Software engineer, firmware developer, physics-simulation builder, and endurance-sports person. Currently working at Deephaven and building with UW Orbital.
Experience
Shipped Work
Projects
Things I Build
Beyond Code
Endurance, games, and simulations.
I run, ride, climb, ski, and play competitive ultimate. Outside of work, I keep coming back to vehicle physics, suspension systems, animation, boids, fluid dynamics, and small systems experiments.
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